BSc (Hons) Games Software Development

Course details

This course will allow you to study the skills and techniques demanded by the industry, such as programming, especially in C++, software engineering and mathematics, optimisation and the use of games hardware on desktop, consoles and mobile platforms. You will also learn advanced programming skills, 3D mathematics, industry standard APIs, programming for the PlayStation® platforms, technologies and hardware architectures, project management techniques and tools used within the games industry, introduction to game design, ethics, game industry business models, 3D graphics and modelling packages.

Intakes Study Options Location
Sep, Jan, May 1 year, full time, weekdays UK

Why Study BSc (Hons) Games Software Development?

Game design is at the forefront of modern creative industry, catering to an ever-growing market of online voices. If you possess the creativity and passion to use the latest technological design tools to tell stories and bring action, excitement and happiness to people’s lives then this course is for you.

These courses offer invaluable training in game design and other creativity-oriented computer software, an opportunity you will be hard pressed to find elsewhere. Excellent job prospects and salaries are available, particularly in South-East Asia.

Career Opportunities:

The addition of a Games Software Development degree to your experiential arsenal provides opportunities for a variety of senior and influential professions. These include:

  • Animation
  • Game Design
  • Software Engineering
  • Computer Programming
  • Graphic Design
  • Digital Marketing

The opportunity for work experience and study abroad are also invaluable for those looking to endeavour in a career in Games Software Development, allowing you to gain real practical experience as well as mix with individuals who can advise and guide you to the best career prospects.

Course Structure & Classes

Year 1

  • Fundamentals of programming

  • Fundamentals of computer architecture

  • Introduction to game development

  • Mathematics for graphics

  • Professionalism and project development

  • Introduction to requirements and systems modelling

Year 2

  • Object-oriented programming

  • Software-hardware optimisation techniques

  • Programming for games

  • Mathematics for modelling and rendering

  • Web application development

  • Professional development project

Year 3

  • 3D games prototyping

  • Real-time 3D techniques for games

  • Games software project management

  • Project

Please note: the availability of modules are subject to change depending on the course circumstances and student demand, the structure and modules offered will vary on your placement of university and intake.

Entry requirements

  • GCSE: minimum of five to include Maths and English at grade C or grade 4
  • UCAS tariff points : BSc: 120-128 points
  • GCE A-level
  • BTEC National Diploma
  • International Baccalaureate
  • Please get in touch with one of our consultants regarding English fluency, work experience and any other inquiries you may have about entry requirements.

Apply Now

If you need more information, please contact us on 020 3302 7144 or on our CONTACT page to discuss your requirements.